[樂(lè)游網(wǎng)導(dǎo)讀]《雷曼傳奇》一款經(jīng)典的卡通冒險(xiǎn)類(lèi)游戲,以其Q版的造型,多彩的世界,玩法性,花樣行非常多,將會(huì)給玩家們帶來(lái)前所未有的無(wú)拘無(wú)束的快樂(lè)感。
《雷曼傳奇》一款經(jīng)典的卡通冒險(xiǎn)類(lèi)游戲,以其Q版的造型,多彩的世界,玩法性,花樣行非常多,將會(huì)給玩家們帶來(lái)前所未有的無(wú)拘無(wú)束的快樂(lè)感。
Rayman creator lavishes Wii U with more praise
Rayman creator Michel Ancel has had nothing but positive things to say about Wii U since he’s been working with the new system. In previous interviews he has noted that Nintendo’s new home console is “surprisingly powerful” and that Ubisoft could really focus on making its latest game,Rayman Legends, look as good as possible due to not needing to worry about cross-platform optimisation.
雷曼之父Michel Ancel 從游戲開(kāi)發(fā)之初便對(duì)WiiU這臺(tái)新主機(jī)贊不絕口。在最近的訪(fǎng)談中,Michel就表示他早已察覺(jué)到了任天堂的這臺(tái)新主機(jī)的機(jī)能是多麼 “難以置信的強(qiáng)大”,同時(shí)他還表示,因?yàn)椴恍枰紤]多平臺(tái)移植的問(wèn)題,UbiSoft完全可以全心全意地開(kāi)發(fā)他們最新的游戲,雷曼:傳奇,確保游戲可以做到最好。
Rayman Legends is due out on 26th February in North America and 28th February in Europe (1st March in the UK) and Ancel has again been expressing his love for the powerful new hardware. In an interview with GamesTM he has said that the development team experienced no limitations because of the powerful hardware, and believes players will notice more depth in the visuals than the previous game, Rayman Origins.
雷曼傳奇將在2月26號(hào)登陸北美市場(chǎng),其后在28號(hào)登陸歐洲市場(chǎng),順便一提的是,Michel Ancel 一次次的表示出其對(duì)于新主機(jī)性能的強(qiáng)大而愛(ài)不釋手。借由一次接受GameTM訪(fǎng)談的機(jī)會(huì),他再一次提到說(shuō),正是因?yàn)閃iiU硬件的強(qiáng)大,才使得他們的制作團(tuán)隊(duì)在制作游戲的過(guò)程中,沒(méi)有感覺(jué)到任何形式的拘束,同時(shí)他還表示,當(dāng)玩家第一眼看到雷曼起源的時(shí)候,一定會(huì)為其畫(huà)面的深度所震驚。
"Visually, because we’ve had more time with the UbiArt engine, we were able to add a lot of depth to the graphics. You can especially see it in the backgrounds. There are more layers, more details; it feels more like a landscape. We’ve also done a lot with the lighting effects, both in gameplay and graphics." --- Michel Ancel
(“就畫(huà)面來(lái)說(shuō),因?yàn)槲覀冇懈湓5臅r(shí)間來(lái)和我們的UbiArt引擎磨合,所以在制作游戲的時(shí)候,我們才能對(duì)畫(huà)面加入更多的深度。不信的話(huà),你看看背景就知道了。游戲中的背景現(xiàn)在有了明顯的一層一層的層次感;整個(gè)背景就像是一幅優(yōu)美的風(fēng)景畫(huà)一樣!并且,我們對(duì)整個(gè)游戲的光影效果也進(jìn)一步做了增強(qiáng)。”)
It looks as though Rayman Legends will be the best looking Rayman game to date, with Ubisoft putting in a lot of attention to detail with the visuals.
從Ubisoft在這款游戲的畫(huà)面上所花費(fèi)的心思來(lái)考量, 看上去雷曼傳奇毫無(wú)疑問(wèn)地應(yīng)當(dāng)當(dāng)選為至今為止WiiU上畫(huà)面最好的雷曼系列游戲。
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